- Updated all path import
This commit is contained in:
Kum1ta
2024-08-24 23:53:11 +02:00
parent b5d13ccf6f
commit 4d2362c203
2094 changed files with 792 additions and 1360546 deletions

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Screen.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/22 23:13:53 by edbernar #+# #+# */
/* Updated: 2024/08/24 23:27:42 by edbernar ### ########.fr */
/* */
/* ************************************************************************** */
import * as THREE from '/static/javascript/three/build/three.module.js'
import { GLTFLoader } from '/static/javascript/three/examples/jsm/loaders/GLTFLoader.js';
const tvModel = '/static/models3D/homePage/tv.glb';
const sVideo = '/static/video/homePage/pong.mp4';
const loader = new GLTFLoader();
let light = {
point: 1,
};
class Screen
{
screen = null;
tv = null;
screenMaterial = null;
canvasVideo = null;
interval = null;
constructor(scene)
{
this.screen = this.#createScreen(scene);
loader.load(tvModel, (gltf) => {
const tv = gltf.scene.children[0];
const boundingBox = new THREE.Box3().setFromObject(tv);
const center = boundingBox.getCenter(new THREE.Vector3());
tv.geometry.center();
this.tv = tv;
tv.position.set(0, 0.99, 2);
tv.material = new THREE.MeshPhysicalMaterial({color: 0xaaaaaa});
tv.material.roughness = 1;
tv.material.metalness = 1.05;
tv.scale.set(0.05, 0.05, 0.05);
tv.castShadow = true;
tv.receiveShadow = true;
scene.add(tv);
this.showVideo(sVideo);
}, undefined, function ( error ) {
console.error( error );
throw Error("Can't open file 'tv.glb'");
} );
}
#createScreen(scene)
{
const geometry = new THREE.PlaneGeometry(4.1, 3, 50, 50);
const positionAttribute = geometry.attributes.position;
const vertices = positionAttribute.array;
const material = new THREE.MeshStandardMaterial({color: 0xbbbbbb});
const mesh = new THREE.Mesh(geometry, material);
const pointLight = new THREE.SpotLight(0xffffff, 10 * light.point, 0, Math.PI / 1.6);
for (let i = 0; i < vertices.length; i += 3)
{
const x = vertices[i];
const y = vertices[i + 1];
const distance = (Math.sqrt(x * x + y * y));
const height = Math.pow(distance, 2) * -0.02;
vertices[i + 2] = height;
}
positionAttribute.needsUpdate = true;
mesh.scale.set(0.41, 0.42);
mesh.position.set(-0.155, 1.2, 1.15);
mesh.rotation.x = Math.PI + 0.05;
mesh.rotation.z = Math.PI;
scene.add(mesh);
pointLight.position.set(-0.05, 1.2, 0.95);
pointLight.castShadow = true;
pointLight.shadow.mapSize.width = 2048;
pointLight.shadow.mapSize.height = 2048;
const targetObject = new THREE.Object3D();
targetObject.position.set(0, 1.2, 0);
pointLight.target = targetObject;
pointLight.target.updateMatrixWorld();
scene.add(pointLight);
setInterval(() => {
const intensity = Math.random() * 2 + 10;
pointLight.intensity = intensity * light.point > 13 * light.point ? 13 * light.point : intensity * light.point;
}, 100);
return (mesh);
}
changeVideo(path)
{
this.#disposeVideo();
this.showVideo(path);
}
showVideo(path)
{
const canvas = document.createElement('canvas');
const context = canvas.getContext('2d', { willReadFrequently: true });
const video = document.createElement('video');
const texture = new THREE.CanvasTexture(canvas);
const material = new THREE.MeshBasicMaterial({ map: texture,color: 0xffffff, transparent: true, opacity: 1 });
canvas.video = video;
canvas.context = context;
canvas.width = 534;
canvas.height = 360;
this.canvasVideo = canvas;
video.src = path;
video.loop = true;
video.muted = true;
video.crossOrigin = 'anonymous';
video.addEventListener('loadedmetadata', () => {
const texture = this.screen.material.map;
texture.needsUpdate = true;
video.play().then(() => {
updateCanvas();
}).catch(err => console.error("Error playing video: ", err));
});
function updateCanvas()
{
if (canvas.video != null || canvas.video == undefined)
{
if (canvas.video && !canvas.video.paused && !canvas.video.ended)
{
context.clearRect(0, 0, canvas.width, canvas.height);
context.drawImage(canvas.video, 0, 0, canvas.width, canvas.height);
texture.needsUpdate = true;
}
requestAnimationFrame(updateCanvas);
}
}
texture.offset.set(0.05, 0);
this.screen.material = material;
canvas.video.load();
}
#disposeVideo()
{
if (this.canvasVideo)
{
const canvas = this.canvasVideo;
const video = canvas.video;
const texture = this.screen.material.map;
if (video)
{
video.pause();
video.src = '';
video.removeAttribute('src');
video.load();
}
if (texture)
texture.dispose();
canvas.video = null;
canvas.context = null;
if (this.screen)
{
this.screen.material.map = null;
this.screen.material.dispose();
}
this.canvasVideo = null;
}
}
};
export { Screen, light };

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* home3D.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/22 17:19:17 by edbernar #+# #+# */
/* Updated: 2024/08/24 23:24:22 by edbernar ### ########.fr */
/* */
/* ************************************************************************** */
import * as THREE from '/static/javascript/three/build/three.module.js'
import { Screen, light } from '/static/javascript/home3D/Screen.js'
import { EffectComposer } from '/static/javascript/three/examples/jsm/postprocessing/EffectComposer.js';
import { RenderPass } from '/static/javascript/three/examples/jsm/postprocessing/RenderPass.js';
import { BokehPass } from '/static/javascript/three/examples/jsm/postprocessing/BokehPass.js';
const scene = new THREE.Scene();
const renderer = new THREE.WebGLRenderer({antialias: true});
const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight);
const ambiantLight = new THREE.AmbientLight(0xffffff, 35);
const screen = new Screen(scene);
const cube = createCube();
renderer.toneMapping = THREE.LinearToneMapping;
renderer.shadowMap.enabled = true;
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.getElementsByClassName('homeSection')[0].appendChild(renderer.domElement);
scene.background = new THREE.Color(0x020202)
camera.position.set(6, 1, -5.5);
camera.rotation.set(Math.PI + 0.2, 0, Math.PI);
scene.add(ambiantLight);
let globalSpeed = 0.75;
const composer = new EffectComposer(renderer);
composer.addPass(new RenderPass(scene, camera));
const dofPass = new BokehPass(scene, camera, {
focus: 10.0,
aperture: 0.02,
maxblur: 0.01,
});
composer.addPass(dofPass);
setTimeout(() => {
let interval = setInterval(() => {
camera.position.x -= (0.01 * globalSpeed);
camera.lookAt(screen.tv.position);
if (camera.position.x < 3.3)
fadeInOut();
if (dofPass.materialBokeh.uniforms.aperture.value > 0)
dofPass.materialBokeh.uniforms.aperture.value -= 0.0001;
if (camera.position.x < 3)
{
clearInterval(interval);
camera.position.set(-2, 4, -6);
interval = setInterval(() => {
camera.lookAt(screen.tv.position);
camera.position.x += (0.01 * globalSpeed);
camera.position.y -= (0.005 * globalSpeed);
if (camera.position.x > 1.7)
fadeInOut();
if (camera.position.x > 2)
{
camera.position.set(0, 1.2, 0);
clearInterval(interval);
interval = setInterval(() => {
camera.lookAt(screen.tv.position);
camera.position.y += (0.005 * globalSpeed);
camera.position.z -= (0.01 * globalSpeed);
if (camera.position.x < -2.3)
fadeInOut();
if (camera.position.z < -2)
{
globalSpeed -= 0.001;
if (globalSpeed < 0)
clearInterval(interval);
}
}, 10);
}
}, 10);
}
}, 10);
}, 500)
document.addEventListener('resize', () => {
renderer.setSize(window.innerWidth, window.innerHeight);
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
});
let isInFade = false;
function fadeInOut()
{
if (isInFade)
return;
let interval = null;
isInFade = true;
interval = setInterval(() => {
light.point -= 0.2;
screen.screen.material.opacity -= 0.05;
if (screen.screen.material.opacity <= 0)
{
clearInterval(interval);
setTimeout(() => {
interval = setInterval(() => {
light.point += 0.2;
screen.screen.material.opacity += 0.05;
if (screen.screen.material.opacity >= 1)
{
clearInterval(interval);
interval = setInterval(() => {
light.point += 0.2;
if (light.point >= 1)
clearInterval(interval);
}, 10);
isInFade = false;
}
}, 20);
}, 500);
}
}, 20);
}
function createCube()
{
const geometry = new THREE.BoxGeometry(5, 5, 0.1);
const material = new THREE.MeshStandardMaterial({color: 0x020202});
const mesh = new THREE.Mesh(geometry, material);
mesh.position.set(8, 1, -5);
scene.add(mesh);
}
const raycaster = new THREE.Raycaster();
const mouse = new THREE.Vector2();
document.addEventListener( 'mousemove', (event) => {
event.preventDefault();
mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
});
function home3D()
{
createPlane();
renderer.setAnimationLoop(loop)
}
function createPlane()
{
const geometry = new THREE.PlaneGeometry(500, 500);
const material = new THREE.MeshPhysicalMaterial({side: THREE.DoubleSide, color: 0x020202});
const mesh = new THREE.Mesh(geometry, material);
mesh.position.set(0, 0, 0);
mesh.rotateX(-(Math.PI / 2));
mesh.receiveShadow = true;
scene.add(mesh);
}
const video = {
pong: '/static/video/homePage/pong.mp4',
login: '/static/video/homePage/notLogin.webm'
}
let actualVideo = -1;
if (Math.random() % 100 > 0.97)
video.pong = '/static/video/homePage/easteregg.webm'
setTimeout(() => {
screen.changeVideo(video.pong);
actualVideo = 0;
}, 100);
function loop()
{
raycaster.setFromCamera( mouse, camera );
const intersects = raycaster.intersectObjects( scene.children, false );
if (!screen.canvasVideo)
{
composer.render();
return ;
}
if (intersects.length === 0)
{
if (actualVideo != 0)
{
screen.changeVideo(video.pong);
actualVideo = 0;
}
}
else if (intersects[0].object == screen.screen)
{
if (actualVideo != 1)
{
screen.changeVideo(video.login);
actualVideo = 1;
}
}
else if (actualVideo != 0)
{
screen.changeVideo(video.pong);
actualVideo = 0;
}
composer.render();
}
export { home3D };