diff --git a/site/real_game/blender/banner.blend b/site/real_game/blender/banner.blend new file mode 100644 index 0000000..8594a43 Binary files /dev/null and b/site/real_game/blender/banner.blend differ diff --git a/site/real_game/blender/exported/banner.glb b/site/real_game/blender/exported/banner.glb new file mode 100644 index 0000000..69ad29a Binary files /dev/null and b/site/real_game/blender/exported/banner.glb differ diff --git a/site/real_game/class/Ball.js b/site/real_game/class/Ball.js index ac0b3fd..4b53d00 100644 --- a/site/real_game/class/Ball.js +++ b/site/real_game/class/Ball.js @@ -6,7 +6,7 @@ /* By: edbernar diffTop) diff --git a/site/real_game/class/Map.js b/site/real_game/class/Map.js index 56f7486..1fca816 100644 --- a/site/real_game/class/Map.js +++ b/site/real_game/class/Map.js @@ -6,7 +6,7 @@ /* By: edbernar { + this.banner = gltf.scene.children[0]; + this.banner.material = material; + this.banner.position.y += 1.7; + scene.add(gltf.scene); + setInterval(() => { + this.banner.rotation.y += 0.001; + }, 10); + }, undefined, function ( error ) { + console.error( error ); + } ); } #animationGravityChanger(group) @@ -317,7 +363,7 @@ class Map { const cylinder = this.arrObject[i].mesh.children[5]; const distance = ball.object.position.distanceTo(cylinder.position); - const speed = 0.1 + const speed = 0.1; if (distance < 0.25 && this.ballIsOnJumper.can) { diff --git a/site/real_game/class/Opponent.js b/site/real_game/class/Opponent.js index 1ed8f0c..e9ed956 100644 --- a/site/real_game/class/Opponent.js +++ b/site/real_game/class/Opponent.js @@ -6,7 +6,7 @@ /* By: edbernar { - playerExist = false; + opponentExist = false; }) this.cleanup.register(this, null); } diff --git a/site/real_game/main.js b/site/real_game/main.js index d8a0c85..37c9a36 100644 --- a/site/real_game/main.js +++ b/site/real_game/main.js @@ -6,7 +6,7 @@ /* By: edbernar