Game
- Create class "player"
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35
site/real_game/node_modules/vite/index.cjs
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vendored
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35
site/real_game/node_modules/vite/index.cjs
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warnCjsUsage()
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// type utils
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module.exports.defineConfig = (config) => config
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// proxy cjs utils (sync functions)
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Object.assign(module.exports, require('./dist/node-cjs/publicUtils.cjs'))
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// async functions, can be redirect from ESM build
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const asyncFunctions = [
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'build',
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'createServer',
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'preview',
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'transformWithEsbuild',
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'resolveConfig',
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'optimizeDeps',
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'formatPostcssSourceMap',
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'loadConfigFromFile',
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'preprocessCSS',
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]
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asyncFunctions.forEach((name) => {
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module.exports[name] = (...args) =>
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import('./dist/node/index.js').then((i) => i[name](...args))
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})
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function warnCjsUsage() {
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if (process.env.VITE_CJS_IGNORE_WARNING) return
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const yellow = (str) => `\u001b[33m${str}\u001b[39m`
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const log = process.env.VITE_CJS_TRACE ? console.trace : console.warn
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log(
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yellow(
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`The CJS build of Vite's Node API is deprecated. See https://vitejs.dev/guide/troubleshooting.html#vite-cjs-node-api-deprecated for more details.`,
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),
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)
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}
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