Game
- Add deltaTime of player bar - Add top jumper animation
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68
site/real_game/node_modules/stats/bin/stats
generated
vendored
Executable file
68
site/real_game/node_modules/stats/bin/stats
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#!/usr/bin/env node
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/**
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* Module dependencies.
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*/
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var stats = require('../')
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, program = require('commander')
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, fs = require('fs');
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/**
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* Statistics.
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*/
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var statistics = {};
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/**
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* Options.
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*/
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program
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.version(stats.version)
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.option('-f, --format <name>', 'output the given format. text or json. [text]', 'text')
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.option('-j, --json', 'output json stats')
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.option('-t, --text', 'output human-readable text stats')
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.option('-T, --totals', 'output totals only')
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.parse(process.argv);
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// format shortcuts
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if (program.text) program.format = 'text';
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if (program.json) program.format = 'json';
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// paths
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var paths = program.args;
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// process
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var totals = {};
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stats.find(paths, function(err, files){
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if (err) throw err;
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var pending = files.length;
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files.forEach(function(file){
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fs.readFile(file, 'utf8', function(err, str){
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if (err) throw err;
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statistics[file] = stats.parse(str, program);
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Object.keys(statistics[file]).forEach(function(key){
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totals[key] = (totals[key] || 0) + statistics[file][key];
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});
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--pending || done();
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});
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});
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});
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// finished
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function done() {
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if (program.text) {}
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var format = stats.formats[program.format];
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if (!format) throw new Error('invalid format "' + program.format + '"');
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var obj = { totals: totals };
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totals.files = Object.keys(statistics).length;
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if (!program.totals) {
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for (var file in statistics) obj[file] = statistics[file];
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}
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format(obj);
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}
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