Game
- Added event on key W and S
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70
site/game/controls.js
vendored
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70
site/game/controls.js
vendored
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* controls.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/07 15:20:55 by hubourge #+# #+# */
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/* Updated: 2024/08/07 15:58:16 by hubourge ### ########.fr */
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/* */
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/* ************************************************************************** */
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import * as THREE from 'three';
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class Moves {
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wPress = false;
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sPress = false;
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constructor() {};
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}
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class MoveObject {
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#moves = null;
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#object = null;
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constructor(object)
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{
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let key = ['w', 's'];
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let movesValueDown = [
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() => { this.moves.wPress = true; },
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() => { this.moves.sPress = true; }
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];
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let movesValueUp = [
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() => { this.moves.wPress = false; },
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() => { this.moves.sPress = false; }
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];
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this.moves = new Moves();
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this.object = object;
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document.addEventListener("keydown", (event) => {
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for (let i = 0; i < key.length; i++)
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{
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if (event.key == '-')
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{
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console.log(this.moves.wPress);
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console.log(this.moves.sPress);
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return ;
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}
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if (event.key == key[i])
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{
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(movesValueDown[i])();
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return ;
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}
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}
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});
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document.addEventListener("keyup", (event) => {
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for (let i = 0; i < key.length; i++)
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{
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if (event.key == key[i])
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{
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(movesValueUp[i])();
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return ;
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}
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}
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});
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};
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update() {};
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}
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export { MoveObject };
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