add time before starting next tournament game, to wait for the player to be back on the tournament page
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@ -21,18 +21,21 @@ class TournamentGame:
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self.left = left
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asyncio.create_task(self.loop())
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def startGame(self):
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async def startGame(self):
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l = None
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r = None
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print("start new game")
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if(isinstance(self.left,TournamentGame)):
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self.game = Game(self.left.winner, self.right.winner, self.tournament.code)
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l = self.left.winner
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r = self.right.winner
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else:
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self.game = Game(self.left, self.right, self.tournament.code)
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l = self.left
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r = self.right
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while (not l.isTournamentReady() or not r.isTournamentReady()):
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print("waiting for player")
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await asyncio.sleep(0.1)
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await asyncio.sleep(3)
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self.game = Game(l, r, self.tournament.code)
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l.socket.sync_send("tournament", {
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"action":4,
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"id": r.socket.id,
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@ -57,11 +60,9 @@ class TournamentGame:
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if(self.game == None):
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if(isinstance(self.left, TournamentGame)):
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if(self.left.winner != None and self.right.winner != None):
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await asyncio.sleep(3)
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self.startGame()
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await self.startGame()
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else:
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await asyncio.sleep(3)
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self.startGame()
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await self.startGame()
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else:
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if(self.game.winner != None):
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print("game ended, winner is", self.game.pWinner.socket.username)
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